sfm
Offline 163.245.198.22:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 02:28 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 290/250
- 24/250
- 21/250
- 39/100
- 118/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on sfm?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does sfm wipe, and when?
The rhythm of sfm's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 6 hours ago.
Tags
Which tags does sfm carry, and what do they mean?
These are the tags sfm publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show sfm?
On Rust Metrics, sfm sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does sfm sit in the rankings?
Ranking for sfm: #15,338 on seven-day player hours, top 69% of all ranked servers.
What player count does sfm carry?
Status for sfm: offline. Last seen 5 days 5 hours ago. Seven-day reading: 0 players on average.
Server details
What location is sfm hosted in?
Reading: location. sfm gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 163.245.198.22:28015.
What Rust version is sfm on?
Rust network protocol 2635 and build 168909 on Linux is the build sfm runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on sfm, and is it online?
Reading: offline. sfm last answered 5 days 5 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Settings and map
What settings and rules apply on sfm?
Check: gather rate. The name sfm does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on sfm?
Check: map. Procedural, generated by the game, on sfm.
Join
How do you connect to sfm?
To join: start Rust, press F1 and type client.connect 163.245.198.22:28015. Or press Launch Rust here and Steam opens the game and connects you.