MapGen 01
Offline 162.81.212.12:28005 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 313/375
- 319/325
- 28/250
- 31/250
- 47/100
- 161/200
Quick answers
from the figures on this pageReset cycle
When does MapGen 01 wipe?
To tell the rhythm of MapGen 01, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 15 hours ago.
Tags
Which tags does MapGen 01 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from MapGen 01. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MapGen 01 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MapGen 01: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does MapGen 01 hold among Rust servers?
Ranking for MapGen 01: #15,921 on seven-day player hours, top 70% of all ranked servers.
How full does MapGen 01 get?
Status for MapGen 01: offline. Last seen 26 days 14 hours ago.
Server
Which location does MapGen 01 run from?
No region tag on MapGen 01. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.81.212.12:28005.
What Rust version is MapGen 01 on?
Reading: MapGen 01, Rust network protocol 2634 and build 166586, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is MapGen 01 up, and how often does it stay up?
Reading: offline. MapGen 01 last answered 26 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Rules and settings
What rules does MapGen 01 enforce, and what are its settings?
Reading the name gives no gather rate for MapGen 01. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is MapGen 01 on?
The game generates a procedural map for MapGen 01.
Connection
How can you get onto MapGen 01?
To join: start Rust, press F1 and type client.connect 162.81.212.12:28005. Or press Launch Rust here and Steam opens the game and connects you.