RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers162.55.90.254:25844
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 162.55.90.254:25844 checked 12m ago

COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 51 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,499 ×1000

Entities

48 h range 45,090–47,540 · memory 1,744 MB
1239 ET SINCE RESTART 17:56

Uptime

17 h 56 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,155top 28%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory1,744MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does A Rust Server follow?

Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 5 hours ago.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #6,155, in the top 28% of all ranked servers.

How full does A Rust Server get?

0 of 40 slots are filled on A Rust Server right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server

Where does A Rust Server sit?

No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.55.90.254:25844.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on A Rust Server within range?

Over the last 48 hours the average was 57 server fps; the floor was 31. Check: entities. The peak was 47,540, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,882 MB. Expect lag when fps falls and entities climb.

Is A Rust Server up, and how often does it stay up?

Reading: online. A Rust Server answers right now. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.

Settings and map

How is A Rust Server configured, and what rules are in force?

Check: gather rate. The name A Rust Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is A Rust Server on?

Size 3,000 and seed 51983: the game generates the procedural map on A Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 162.55.90.254:25844. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.ouiheberg.com/en.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.