TomatoPlant
Offline 162.43.86.61:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:08 UTC FW26d ago | 4 | – | running | 0 |
| Sat 26 Sep, 12:41 UTC32d ago | 1 | halved by day 1 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TomatoPlant?
At their busiest, its recent wipes drew 2 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does TomatoPlant wipe, and when?
Its rhythm cannot be told from the wipes of TomatoPlant on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 23 hours ago.
Lists and filters
Which tags does TomatoPlant carry, and what do they mean?
These are the tags TomatoPlant publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does TomatoPlant appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TomatoPlant: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does TomatoPlant sit in the rankings?
Player hours over seven days put TomatoPlant at #15,170, in the top 69% of all ranked servers.
What player count does TomatoPlant carry?
Status for TomatoPlant: offline. Last seen 2 days ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is TomatoPlant hosted in?
No region tag on TomatoPlant. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.86.61:28015.
What Rust version is TomatoPlant on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by TomatoPlant. To get in, your game needs the same protocol; Steam applies the update.
Is TomatoPlant up, and how often does it stay up?
TomatoPlant reports offline. The last reading came 2 days ago. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
How is TomatoPlant configured, and what rules are in force?
Check: gather rate. The name TomatoPlant does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is TomatoPlant on?
Size 3,300 and seed 1192296: the game generates the procedural map on TomatoPlant from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto TomatoPlant?
Check: join. Open Rust, press F1, then enter client.connect 162.43.86.61:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.