RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers162.43.52.216:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.52.216:28015 checked 8m ago

pve
COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 108 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,198 ×1000

Entities

48 h range 46,169–48,494 · memory 2,293 MB
1239 ET SINCE RESTART 11D 08H

Uptime

11 days 8 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,293MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:02 UTC27d ago 1 – running 0
Tue 22 Sep, 10:42 UTC36d ago 1 halved by day 2 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rust Server?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

When does Rust Server wipe?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 3 hours ago.

Lists and filters

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server?

On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Server get?

Current headcount on Rust Server: 0 players, 1 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does Rust Server run from?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 162.43.52.216:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Server?

Check: fps. Average 189 server fps over the last 48 hours, low of 108. Within range. Reading: 48,494 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,797 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rust Server, and is it online now?

Rust Server reports online. Status: normal. Reading: uptime. About 11 days 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 22 September 2026.

Rules and settings

What settings and rules apply on Rust Server?

No gather rate appears in the name: Rust Server. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server on?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust Server?

Press F1 in Rust and enter client.connect 162.43.52.216:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.