RUST METRICSFlight deck · live data
Data live Servers11,633 Players48,252 Populated3,188 Fresh wipes 3 h102 Scan5 min
‹ All servers162.43.4.36:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer

Online 162.43.4.36:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Wed 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 112 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,336 ×1000

Entities

48 h range 47,318–49,717 · memory 2,317 MB
1239 ET SINCE RESTART 10D 13H

Uptime

10 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,396top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory2,317MBat the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustServer when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RustServer wipe?

Its rhythm cannot be told from the wipes of RustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was made.

Tag meanings

Which tags does RustServer carry, and what do they mean?

Tags published by RustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer?

Rust Metrics lists featuring RustServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does RustServer sit in the rankings?

Player hours over seven days put RustServer at #15,396, in the top 69% of all ranked servers.

What is the population on RustServer?

Current headcount on RustServer: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is RustServer hosted in?

No region tag on RustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.43.4.36:28015.

What Rust version is RustServer on?

Rust network protocol 2634 and build 167781 on Linux is the build RustServer runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on RustServer within range?

Over the last 48 hours the average was 111 server fps; the floor was 74. Reading: 49,717 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,751 MB. Expect lag when fps falls and entities climb.

How reliable is RustServer, and is it online now?

Check: connection. RustServer is online at this moment. Reading: uptime. About 10 days 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does RustServer enforce, and what are its settings?

No gather rate appears in the name: RustServer. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is RustServer on?

Size 3,000 and seed 19686: the game generates the procedural map on RustServer from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join RustServer?

Check: join. Open Rust, press F1, then enter client.connect 162.43.4.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.