RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers162.43.31.94:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server pri

Online 162.43.31.94:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 194 SERVER FPS

Server fps

48 h low 129 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,095 ×1000

Entities

48 h range 46,087–48,464 · memory 2,666 MB
1239 ET SINCE RESTART 11D 07H

Uptime

11 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory2,666MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:48 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Rust Server pri when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Server pri wipe, and when?

To tell the rhythm of Rust Server pri, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 14 hours ago.

Tag meanings

How should you read the tags on Rust Server pri?

Tags published by Rust Server pri, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server pri appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server pri: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server pri sit in the rankings?

Player hours over seven days put Rust Server pri at #15,349, in the top 69% of all ranked servers.

What is the population on Rust Server pri?

Current headcount on Rust Server pri: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server details

Where does Rust Server pri sit?

No region tag on Rust Server pri. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.43.31.94:28015.

What Rust version is Rust Server pri on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust Server pri. Matching protocol is required to join. Let Steam update your game.

How does Rust Server pri perform?

Check: fps. Average 176 server fps over the last 48 hours, low of 129. Within range. Check: entities. The peak was 48,464, counting buildings, deployables and the rest of the world. Memory peak: 2,865 MB. What players call lag comes from low fps and an entity count on the rise.

Is Rust Server pri up, and how often does it stay up?

Rust Server pri reports online. Status: normal. By its reported uptime, the last restart was roughly 11 days 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Rust Server pri enforce, and what are its settings?

No gather rate appears in the name: Rust Server pri. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server pri on?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Rust Server pri. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Rust Server pri?

Check: join. Open Rust, press F1, then enter client.connect 162.43.31.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.