Rust Server
Online 162.43.25.242:28015 checked 9m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 100 · below 20 is lag, below 10 is badEntities
48 h range 46,063–48,614 · memory 2,296 MBUptime
11 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 562/625
- 429/450
- 166/250
- 53/100
- 194/250
- 329/225
Quick answers
from the figures on this pageReset cycle
How often does Rust Server wipe, and when?
The rhythm of Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 2 hours ago the current world was made.
Tag meanings
How should you read the tags on Rust Server?
Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust Server sit in the rankings?
Player hours over seven days put Rust Server at #15,335, in the top 69% of all ranked servers.
What player count does Rust Server carry?
0 of 2 slots are filled on Rust Server right now. Check: player average. 0 over the last seven days.
Operator and location
What location is Rust Server hosted in?
No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.43.25.242:28015.
What Rust version is Rust Server on?
Reading: Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust Server?
Reading: 160 server fps on average across the last 48 hours. It never dropped below 100. Peak entity count: 48,614. Buildings, deployables and all else included. Memory peak: 2,933 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rust Server, and is it online now?
Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 11 days 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust Server configured, and what rules are in force?
Check: gather rate. The name Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Rust Server on?
From seed 50000, the game generates the procedural map on Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 162.43.25.242:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.