hcaffhrhyy1434
Online 162.43.24.70:28015 checked 12m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 86 · below 20 is lag, below 10 is badEntities
48 h range 43,222–45,547 · memory 1,817 MBUptime
4 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/200
- 19/200
- 38/200
- 4/200
- 22/150
- 1/100
Quick answers
from the figures on this pageWipe schedule
How often does hcaffhrhyy1434 wipe, and when?
Its rhythm cannot be told from the wipes of hcaffhrhyy1434 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 14 hours ago.
Lists and filters
How should you read the tags on hcaffhrhyy1434?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from hcaffhrhyy1434. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show hcaffhrhyy1434?
On Rust Metrics, hcaffhrhyy1434 sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does hcaffhrhyy1434 sit in the rankings?
Ranking for hcaffhrhyy1434: #5,917 on seven-day player hours, top 27% of all ranked servers.
How full does hcaffhrhyy1434 get?
Current headcount on hcaffhrhyy1434: 0 players, 2 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 09:00 UTC, 1 players on average.
Server details
Which location does hcaffhrhyy1434 run from?
No region tag on hcaffhrhyy1434. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.43.24.70:28015.
What Rust version is hcaffhrhyy1434 on?
Rust network protocol 2635 and build 168909 on Linux is the build hcaffhrhyy1434 runs. Matching protocol is required to join. Let Steam update your game.
How does hcaffhrhyy1434 perform?
Reading: 133 server fps on average across the last 48 hours. It never dropped below 86. Reading: 45,547 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,075 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is hcaffhrhyy1434, and is it online now?
Check: connection. hcaffhrhyy1434 is online at this moment. Reading: uptime. About 4 days 2 hours ago it restarted, on its own count. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Settings and map
How is hcaffhrhyy1434 configured, and what rules are in force?
No gather rate appears in the name: hcaffhrhyy1434. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on hcaffhrhyy1434?
Check: map. Procedural, size 3,000, seed 50000, generated by the game on hcaffhrhyy1434. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to hcaffhrhyy1434?
Press F1 in Rust and enter client.connect 162.43.24.70:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.