RUST METRICSFlight deck · live data
Data live Servers11,791 Players67,584 Populated3,634 Fresh wipes 3 h129 Scan5 min
‹ All servers162.43.24.66:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.24.66:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 192 SERVER FPS

Server fps

48 h low 101 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,121 ×1000

Entities

48 h range 46,162–48,571 · memory 2,440 MB
1239 ET SINCE RESTART 11D 01H

Uptime

11 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory2,440MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct17 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:14 UTC22d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 14 hours ago.

Tag meanings

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Server carry?

0 of 3 slots are filled on Rust Server right now. A seven-day average of 0 players is the reading.

Server details

What location is Rust Server hosted in?

Reading: location. Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 162.43.24.66:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Server?

Reading: 183 server fps on average across the last 48 hours. It never dropped below 101. Check: entities. The peak was 48,571, counting buildings, deployables and the rest of the world. Memory peak: 2,751 MB. Expect lag when fps falls and entities climb.

How reliable is Rust Server, and is it online now?

Check: connection. Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 11 days 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Map and rules

What rules does Rust Server enforce, and what are its settings?

No gather rate appears in the name: Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Server?

From seed 50000, the game generates the procedural map on Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust Server?

To join: start Rust, press F1 and type client.connect 162.43.24.66:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.