RUST METRICSFlight deck · live data
Data live Servers11,695 Players53,611 Populated3,212 Fresh wipes 3 h134 Scan5 min
‹ All servers162.43.21.201:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.21.201:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,256 ×1000

Entities

48 h range 67,256–69,682 · memory 3,066 MB
1239 ET SINCE RESTART 11D 10H

Uptime

11 days 10 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory3,066MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:19 UTC26d ago 0 – running 0
Sun 20 Sep, 06:48 UTC39d ago 1 halved by day 1 12.3 days 0
Sat 19 Sep, 07:49 UTC40d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

When does Rust Server wipe?

There is no next wipe to predict: Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Rust Server hold among Rust servers?

Player hours over seven days put Rust Server at #15,338, in the top 69% of all ranked servers.

What player count does Rust Server carry?

0 of 10 slots are filled on Rust Server right now. Seven-day reading: 0 players on average.

Server details

What location is Rust Server hosted in?

No region comes from Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.21.201:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Server perform?

Check: fps. Average 130 server fps over the last 48 hours, low of 74. Within range. Peak entity count: 69,682. Buildings, deployables and all else included. Memory peak: 3,451 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Rust Server, and is it online now?

Reading: online. Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 11 days 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust Server enforce, and what are its settings?

Reading the name gives no gather rate for Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Rust Server on?

Size 3,500 and seed 595052069: the game generates the procedural map on Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Rust Server?

To join: start Rust, press F1 and type client.connect 162.43.21.201:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.