RUST METRICSFlight deck · live data
Data live Servers11,655 Players43,200 Populated2,897 Fresh wipes 3 h105 Scan5 min
‹ All servers162.43.15.99:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer

Online 162.43.15.99:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 175 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,480 ×1000

Entities

48 h range 47,288–49,642 · memory 2,900 MB
1239 ET SINCE RESTART 12D 07H

Uptime

12 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,264top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,900MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC24d ago 0 – running 0
Thu 17 Sep, 04:15 UTC42d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RustServer wipe?

To tell the rhythm of RustServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 15 hours ago the current world was made.

Tags

How should you read the tags on RustServer?

These are the tags RustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RustServer hold among Rust servers?

Ranking for RustServer: #15,264 on seven-day player hours, top 69% of all ranked servers.

How full does RustServer get?

Current headcount on RustServer: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server details

Where does RustServer sit?

No region comes from RustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 162.43.15.99:28015.

What Rust version is RustServer on?

Reading: RustServer, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer?

Over the last 48 hours the average was 166 server fps; the floor was 113. Check: entities. The peak was 49,642, counting buildings, deployables and the rest of the world. Memory peak: 2,934 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on RustServer, and is it online?

Check: connection. RustServer is online at this moment. Reading: uptime. About 12 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does RustServer enforce, and what are its settings?

Check: gather rate. The name RustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer on?

Check: map. Procedural, size 3,000, seed 19686, generated by the game on RustServer. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto RustServer?

Press F1 in Rust and enter client.connect 162.43.15.99:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.