RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers162.43.14.212:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 162.43.14.212:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 93 SERVER FPS

Server fps

48 h low 68 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,292 ×1000

Entities

48 h range 46,158–48,554 · memory 2,502 MB
1239 ET SINCE RESTART 11D 07H

Uptime

11 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory2,502MBat the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust Server wipe?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 8 hours ago.

Tag meanings

Which tags does Rust Server carry, and what do they mean?

Tags published by Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Server get?

Current headcount on Rust Server: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server

What location is Rust Server hosted in?

No region tag on Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.43.14.212:28015.

What Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server within range?

Check: fps. Average 97 server fps over the last 48 hours, low of 68. Within range. Reading: 48,554 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,051 MB. Expect lag when fps falls and entities climb.

How reliable is Rust Server, and is it online now?

Reading: online. Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 11 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Server enforce, and what are its settings?

Check: gather rate. The name Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

From seed 50000, the game generates the procedural map on Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rust Server?

Press F1 in Rust and enter client.connect 162.43.14.212:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.