RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers162.43.1.169:28015
Online Full Queue Fresh wipe Wipe due No query

1

Online 162.43.1.169:28015 checked 11m ago

pve
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 212 SERVER FPS

Server fps

48 h low 148 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,599 ×1000

Entities

48 h range 46,315–48,617 · memory 1,947 MB
1239 ET SINCE RESTART 5D 17H

Uptime

5 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory1,947MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:35 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 1 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does 1 wipe, and when?

Its rhythm cannot be told from the wipes of 1 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.

Tag meanings

How should you read the tags on 1?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players from 1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 1: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does 1 sit in the rankings?

Ranking for 1: #15,339 on seven-day player hours, top 69% of all ranked servers.

How full does 1 get?

0 of 50 slots are filled on 1 right now. A seven-day average of 0 players is the reading.

Server details

Where does 1 sit?

No region tag on 1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 162.43.1.169:28015.

What Rust version is 1 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1. To get in, your game needs the same protocol; Steam applies the update.

Is performance on 1 within range?

Check: fps. Average 210 server fps over the last 48 hours, low of 148. Within range. Reading: 48,617 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,325 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is 1 up, and how often does it stay up?

Reading: online. 1 answers right now. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does 1 enforce, and what are its settings?

No gather rate appears in the name: 1. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: no combat against other players. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is 1 on?

Size 3,000 and seed 50000: the game generates the procedural map on 1 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto 1?

To join: start Rust, press F1 and type client.connect 162.43.1.169:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.