RUST METRICSFlight deck · live data
Data live Servers11,896 Players92,145 Populated4,078 Fresh wipes 3 h167 Scan5 min
‹ All servers162.35.186.3:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 162.35.186.3:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 37 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,630 ×1000

Entities

48 h range 109,126–111,886 · memory 3,811 MB
1239 ET SINCE RESTART 3D 11H

Uptime

3 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,383top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory3,811MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:07 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Rust server | Powered by AMP when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does My Rust server | Powered by AMP follow?

To tell the rhythm of My Rust server | Powered by AMP, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 12 days 12 hours ago.

Lists and filters

Which tags does My Rust server | Powered by AMP carry, and what do they mean?

Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?

On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does My Rust server | Powered by AMP sit in the rankings?

Ranking for My Rust server | Powered by AMP: #15,383 on seven-day player hours, top 70% of all ranked servers.

How full does My Rust server | Powered by AMP get?

Current headcount on My Rust server | Powered by AMP: 0 players, 100 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does My Rust server | Powered by AMP run from?

No region tag on My Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 162.35.186.3:28015.

What Rust version is My Rust server | Powered by AMP on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for My Rust server | Powered by AMP?

Reading: 42 server fps on average across the last 48 hours. It never dropped below 33. Peak entity count: 111,886. Buildings, deployables and all else included. Memory peak: 3,811 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports online. Status: normal. Reading: uptime. About 3 days 11 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is My Rust server | Powered by AMP configured, and what rules are in force?

Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust server | Powered by AMP?

From seed 6738, the game generates the procedural map on My Rust server | Powered by AMP. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 162.35.186.3:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.