Local Livestock Test
Offline 162.239.249.164:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local Livestock Test follow?
The rhythm of Local Livestock Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 37 days 7 hours ago the current world was made.
Tag meanings
Which tags does Local Livestock Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164795 (Build): The server runs game build 164795; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Local Livestock Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local Livestock Test?
On Rust Metrics, Local Livestock Test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Local Livestock Test hold among Rust servers?
Ranking for Local Livestock Test: #13,287 on seven-day player hours, top 58% of all ranked servers.
What is the population on Local Livestock Test?
Local Livestock Test is not responding; status offline, last seen 37 days 6 hours ago.
Server details
Where does Local Livestock Test sit?
No region tag on Local Livestock Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 162.239.249.164:28015.
What Rust version is Local Livestock Test on?
Version check: Rust network protocol 2633 and build 164795 on Windows, run by Local Livestock Test. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Local Livestock Test, and is it online?
Reading: offline. Local Livestock Test last answered 37 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What settings and rules apply on Local Livestock Test?
Check: gather rate. The name Local Livestock Test does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Local Livestock Test on?
The game generates a procedural map for Local Livestock Test.
Connection
How can you get onto Local Livestock Test?
Check: join. Open Rust, press F1, then enter client.connect 162.239.249.164:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.