RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h103 Scan5 min
‹ All servers162.236.24.49:28015
Offline Full Queue Fresh wipe Wipe due No query

GamerDaddyLive

Offline 162.236.24.49:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,736top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep30 Sep2 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:15 UTC28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on GamerDaddyLive when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 2 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does GamerDaddyLive follow?

Its rhythm cannot be told from the wipes of GamerDaddyLive on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.

Lists and filters

Which tags does GamerDaddyLive carry, and what do they mean?

These are the tags GamerDaddyLive publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166388 (Build): Build 166388; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show GamerDaddyLive?

Rust Metrics lists featuring GamerDaddyLive: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does GamerDaddyLive hold among Rust servers?

Player hours over seven days put GamerDaddyLive at #16,736, in the top 70% of all ranked servers.

What player count does GamerDaddyLive carry?

Status for GamerDaddyLive: offline. Last seen 27 days 22 hours ago.

Server details

Which location does GamerDaddyLive run from?

No region comes from GamerDaddyLive. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 162.236.24.49:28015.

What Rust version is GamerDaddyLive on?

Rust network protocol 2634 and build 166388 on Windows is the build GamerDaddyLive runs. Matching protocol is required to join. Let Steam update your game.

Is GamerDaddyLive up, and how often does it stay up?

GamerDaddyLive reports offline. The last reading came 27 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on GamerDaddyLive?

Check: gather rate. The name GamerDaddyLive does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on GamerDaddyLive?

The game generates a procedural map for GamerDaddyLive.

How to join

What do you do to join GamerDaddyLive?

Press F1 in Rust and enter client.connect 162.236.24.49:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166388,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166388
Build Build 166388.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.