RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers162.120.4.84:10000
Online Full Queue Fresh wipe Wipe due No query

WasteLandNuke

Online 162.120.4.84:10000 checked 13m ago

vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 211 SERVER FPS

Server fps

48 h low 173 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,195 ×1000

Entities

48 h range 110,019–112,445 · memory 5,272 MB
1239 ET SINCE RESTART 15D 06H

Uptime

15 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory5,272MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 22:17 UTC23d ago 3 – running 0
Mon 5 Oct, 02:56 UTC24d ago 3 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on WasteLandNuke when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 2 hours in.

When does WasteLandNuke wipe?

Its rhythm cannot be told from the wipes of WasteLandNuke on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 9 hours ago.

Lists and filters

How should you read the tags on WasteLandNuke?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod from WasteLandNuke. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WasteLandNuke appear in Rust Metrics lists and filters?

These Rust Metrics lists carry WasteLandNuke: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

Player count

What position does WasteLandNuke hold among Rust servers?

Ranking for WasteLandNuke: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does WasteLandNuke carry?

0 of 5 slots are filled on WasteLandNuke right now. Seven-day reading: 0 players on average.

Operator and location

Where does WasteLandNuke sit?

No region comes from WasteLandNuke. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 162.120.4.84:10000.

What Rust version is WasteLandNuke on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by WasteLandNuke. Matching protocol is required to join. Let Steam update your game.

Is performance on WasteLandNuke within range?

Reading: 208 server fps on average across the last 48 hours. It never dropped below 173. Check: entities. The peak was 112,445, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,897 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is WasteLandNuke, and is it online now?

Check: connection. WasteLandNuke is online at this moment. Reading: uptime. About 15 days 6 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Map and rules

How is WasteLandNuke configured, and what rules are in force?

Reading the name gives no gather rate for WasteLandNuke. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WasteLandNuke?

From seed 2147483647, the game generates the procedural map on WasteLandNuke. Its size is 4,300. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to WasteLandNuke?

To join: start Rust, press F1 and type client.connect 162.120.4.84:10000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.