RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers161.8.229.230:28115
Offline Full Queue Fresh wipe Wipe due No query

GuavaHost local capture

Offline 161.8.229.230:28115 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,967top 64%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does GuavaHost local capture wipe?

The rhythm of GuavaHost local capture's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 14 hours ago.

Lists and filters

How should you read the tags on GuavaHost local capture?

These are the tags GuavaHost local capture publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168330 (Build): Game build reading: 168330; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show GuavaHost local capture?

These Rust Metrics lists carry GuavaHost local capture: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does GuavaHost local capture hold among Rust servers?

Ranking for GuavaHost local capture: #13,967 on seven-day player hours, top 64% of all ranked servers.

What is the population on GuavaHost local capture?

GuavaHost local capture is not responding; status offline, last seen 11 days 13 hours ago.

Operator and location

Which location does GuavaHost local capture run from?

No region comes from GuavaHost local capture. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 161.8.229.230:28115.

What Rust version is GuavaHost local capture on?

Version check: Rust network protocol 2635 and build 168330 on Windows, run by GuavaHost local capture. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on GuavaHost local capture, and is it online?

Check: connection. GuavaHost local capture is offline at this moment. Last contact was 11 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does GuavaHost local capture enforce, and what are its settings?

No gather rate appears in the name: GuavaHost local capture. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on GuavaHost local capture?

The game generates a procedural map for GuavaHost local capture.

Connection

How do you connect to GuavaHost local capture?

Check: join. Open Rust, press F1, then enter client.connect 161.8.229.230:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168330
Build Game build reading: 168330.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.