Local test server
Offline 161.65.148.54:28215 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:32 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 148/200
- 15/250
- 20/250
- 16/100
- 64/200
Quick answers
from the figures on this pageReset cycle
What happens on Local test server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Local test server wipe?
To tell the rhythm of Local test server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was made.
Tag meanings
Which tags does Local test server carry, and what do they mean?
Tags published by Local test server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Local test server?
On Rust Metrics, Local test server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does Local test server sit in the rankings?
Ranking for Local test server: #15,351 on seven-day player hours, top 69% of all ranked servers.
What player count does Local test server carry?
Status for Local test server: offline. Last seen 2 days 12 hours ago. A seven-day average of 0 players is the reading.
Server
Where does Local test server sit?
No region tag on Local test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 161.65.148.54:28215.
What Rust version is Local test server on?
Reading: Local test server, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Local test server up, and how often does it stay up?
Local test server reports offline. The last reading came 2 days 12 hours ago. Uptime for the last 5 full days: 1 of 120 hours, or 1%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
How is Local test server configured, and what rules are in force?
No gather rate appears in the name: Local test server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Local test server?
The game generates a procedural map for Local test server.
Connection
How can you get onto Local test server?
Check: join. Open Rust, press F1, then enter client.connect 161.65.148.54:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.