FP Local Server
Offline 161.142.139.139:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/250
- 101/200
- 14/250
- 16/250
- 12/100
- 17/200
Quick answers
from the figures on this pageReset cycle
How often does FP Local Server wipe, and when?
Its rhythm cannot be told from the wipes of FP Local Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 21 hours ago.
Tags
Which tags does FP Local Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from FP Local Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FP Local Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring FP Local Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does FP Local Server sit in the rankings?
Player hours over seven days put FP Local Server at #13,091, in the top 60% of all ranked servers.
How full does FP Local Server get?
Status for FP Local Server: offline. Last seen 10 days 23 hours ago.
Operator and location
Where does FP Local Server sit?
Reading: location. FP Local Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 161.142.139.139:28015.
What Rust version is FP Local Server on?
Reading: FP Local Server, Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on FP Local Server, and is it online?
Reading: offline. FP Local Server last answered 10 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 October 2026.
Map and rules
What rules does FP Local Server enforce, and what are its settings?
Check: gather rate. The name FP Local Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on FP Local Server?
Procedural map on FP Local Server, made by the game's generator.
How to join
How do you connect to FP Local Server?
To join: start Rust, press F1 and type client.connect 161.142.139.139:28015. Or press Launch Rust here and Steam opens the game and connects you.