IslaOxidada test
Offline 160.79.106.16:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 536/525
- 408/450
- 54/250
- 51/250
- 58/100
- 167/200
Quick answers
from the figures on this pageWipe timing
How often does IslaOxidada test wipe, and when?
Its rhythm cannot be told from the wipes of IslaOxidada test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 11 days 21 hours ago.
Lists and filters
Which tags does IslaOxidada test carry, and what do they mean?
These are the tags IslaOxidada test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does IslaOxidada test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring IslaOxidada test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does IslaOxidada test hold among Rust servers?
Ranking for IslaOxidada test: #15,210 on seven-day player hours, top 70% of all ranked servers.
What is the population on IslaOxidada test?
IslaOxidada test is not responding; status offline, last seen 11 days 21 hours ago.
Server
Where does IslaOxidada test sit?
Reading: location. IslaOxidada test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.79.106.16:28015.
What Rust version is IslaOxidada test on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by IslaOxidada test. Check: protocol. To join, your game must match; Steam handles the update.
Is IslaOxidada test up, and how often does it stay up?
IslaOxidada test reports offline. The last reading came 11 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on IslaOxidada test?
No gather rate appears in the name: IslaOxidada test. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto IslaOxidada test?
Press F1 in Rust and enter client.connect 160.79.106.16:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.