RustServer_577
Offline 160.251.255.52:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustServer_577 follow?
Its rhythm cannot be told from the wipes of RustServer_577 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.
Lists and filters
How should you read the tags on RustServer_577?
Tags published by RustServer_577, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_577?
These Rust Metrics lists carry RustServer_577: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer_577 hold among Rust servers?
Ranking for RustServer_577: #15,983 on seven-day player hours, top 71% of all ranked servers.
What player count does RustServer_577 carry?
Reading for RustServer_577: offline at this moment; last seen 22 days 20 hours ago.
Server details
Where does RustServer_577 sit?
No region tag on RustServer_577. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 160.251.255.52:28015.
What Rust version is RustServer_577 on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by RustServer_577. Matching protocol is required to join. Let Steam update your game.
How reliable is RustServer_577, and is it online now?
Check: connection. RustServer_577 is offline at this moment. Last contact was 22 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What rules does RustServer_577 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_577. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_577?
Size 4,250 and seed 1636364137: the game generates the procedural map on RustServer_577 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RustServer_577?
To join: start Rust, press F1 and type client.connect 160.251.255.52:28015. Or press Launch Rust here and Steam opens the game and connects you.