RustServer_1648
Offline 160.251.253.108:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 283/325
- 347/425
- 895/1000
- 49/100
- 942/1000
- 770/800
Quick answers
from the figures on this pageWipe schedule
When does RustServer_1648 wipe?
The rhythm of RustServer_1648's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 19 hours ago.
Lists and filters
Which tags does RustServer_1648 carry, and what do they mean?
These are the tags RustServer_1648 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustServer_1648?
Rust Metrics lists featuring RustServer_1648: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustServer_1648 hold among Rust servers?
Ranking for RustServer_1648: #15,498 on seven-day player hours, top 68% of all ranked servers.
What player count does RustServer_1648 carry?
Reading for RustServer_1648: offline at this moment; last seen 37 days 18 hours ago.
Operator and location
Where does RustServer_1648 sit?
Reading: location. RustServer_1648 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.253.108:28015.
What Rust version is RustServer_1648 on?
Reading: RustServer_1648, Rust network protocol 2633 and build 163493, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustServer_1648, and is it online now?
RustServer_1648 reports offline. The last reading came 37 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustServer_1648 configured, and what rules are in force?
No gather rate appears in the name: RustServer_1648. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_1648?
Size 3,000 and seed 17819: the game generates the procedural map on RustServer_1648 from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join RustServer_1648?
Check: join. Open Rust, press F1, then enter client.connect 160.251.253.108:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.