RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers160.251.252.255:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_12948

Offline 160.251.252.255:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,682top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:13 UTC27d ago 1 – running 0
Tue 15 Sep, 22:59 UTC43d ago 7 halved by day 5 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustServer_12948 when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5 it fell below half when it didn't.

When does RustServer_12948 wipe?

To tell the rhythm of RustServer_12948, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on RustServer_12948?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RustServer_12948. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustServer_12948?

These Rust Metrics lists carry RustServer_12948: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does RustServer_12948 sit in the rankings?

Ranking for RustServer_12948: #15,682 on seven-day player hours, top 71% of all ranked servers.

What is the population on RustServer_12948?

Reading for RustServer_12948: offline at this moment; last seen 17 days 15 hours ago.

Server

Where does RustServer_12948 sit?

No region comes from RustServer_12948. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 160.251.252.255:28015.

What Rust version is RustServer_12948 on?

Reading: RustServer_12948, Rust network protocol 2634 and build 166494, Linux. Matching protocol is required to join. Let Steam update your game.

Is RustServer_12948 up, and how often does it stay up?

Check: connection. RustServer_12948 is offline at this moment. Last contact was 17 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does RustServer_12948 enforce, and what are its settings?

Check: gather rate. The name RustServer_12948 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_12948 on?

Check: map. Procedural, size 4,999, seed 1337, generated by the game on RustServer_12948. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to RustServer_12948?

Press F1 in Rust and enter client.connect 160.251.252.255:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.