RustServer_14121
Offline 160.251.252.208:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 373/425
- 442/500
- 981/1000
- 58/100
- 986/1000
- 31/250
Quick answers
from the figures on this pageWipe timing
How often does RustServer_14121 wipe, and when?
The rhythm of RustServer_14121's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 5 hours ago.
Lists and filters
How should you read the tags on RustServer_14121?
These are the tags RustServer_14121 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_14121?
Rust Metrics lists featuring RustServer_14121: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does RustServer_14121 sit in the rankings?
Ranking for RustServer_14121: #15,973 on seven-day player hours, top 70% of all ranked servers.
What is the population on RustServer_14121?
Reading for RustServer_14121: offline at this moment; last seen 26 days 12 hours ago.
Operator and location
Where does RustServer_14121 sit?
No region tag on RustServer_14121. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.251.252.208:28015.
What Rust version is RustServer_14121 on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by RustServer_14121. Matching protocol is required to join. Let Steam update your game.
Is RustServer_14121 up, and how often does it stay up?
Check: connection. RustServer_14121 is offline at this moment. Last contact was 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Map and rules
How is RustServer_14121 configured, and what rules are in force?
Reading the name gives no gather rate for RustServer_14121. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_14121?
Size 3,000 and seed 32279: the game generates the procedural map on RustServer_14121 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to RustServer_14121?
To join: start Rust, press F1 and type client.connect 160.251.252.208:28015. Or press Launch Rust here and Steam opens the game and connects you.