RustServer_20851
Offline 160.251.252.162:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 392/425
- 458/500
- 984/1000
- 56/100
- 989/1000
- 27/250
Quick answers
from the figures on this pageWipe timing
How often does RustServer_20851 wipe, and when?
The rhythm of RustServer_20851's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 20 hours ago.
Tags
Which tags does RustServer_20851 carry, and what do they mean?
These are the tags RustServer_20851 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_20851 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_20851: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RustServer_20851 hold among Rust servers?
Player hours over seven days put RustServer_20851 at #16,004, in the top 70% of all ranked servers.
What player count does RustServer_20851 carry?
Reading for RustServer_20851: offline at this moment; last seen 26 days 1 hours ago.
Server details
Where does RustServer_20851 sit?
No region tag on RustServer_20851. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.252.162:28015.
What Rust version is RustServer_20851 on?
Rust network protocol 2633 and build 165217 on Linux is the build RustServer_20851 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustServer_20851, and is it online now?
Reading: offline. RustServer_20851 last answered 26 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RustServer_20851 configured, and what rules are in force?
Reading the name gives no gather rate for RustServer_20851. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is RustServer_20851 on?
From seed 16669, the game generates the procedural map on RustServer_20851. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to RustServer_20851?
To join: start Rust, press F1 and type client.connect 160.251.252.162:28015. Or press Launch Rust here and Steam opens the game and connects you.