RustServer_2626
Online 160.251.250.29:28015 checked 10m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 44,301–46,707 · memory 2,027 MBUptime
5 days 23 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/250
- 182/250
- 553/675
- 30/100
- 623/775
- 533/625
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_2626?
At their busiest, its recent wipes drew 3 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe.
When does RustServer_2626 wipe?
To tell the rhythm of RustServer_2626, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 3 hours ago.
Tag meanings
Which tags does RustServer_2626 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustServer_2626. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_2626 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_2626: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustServer_2626 hold among Rust servers?
Player hours over seven days put RustServer_2626 at #15,290, in the top 69% of all ranked servers.
How full does RustServer_2626 get?
0 of 50 slots are filled on RustServer_2626 right now. Seven-day reading: 0 players on average.
Operator and location
What location is RustServer_2626 hosted in?
No region tag on RustServer_2626. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.250.29:28015.
What Rust version is RustServer_2626 on?
Reading: RustServer_2626, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does RustServer_2626 perform?
Reading: 133 server fps on average across the last 48 hours. It never dropped below 104. Peak entity count: 46,707. Buildings, deployables and all else included. Check: memory. Peak use was 2,378 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RustServer_2626, and is it online now?
Reading: online. RustServer_2626 answers right now. Reading: uptime. About 5 days 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RustServer_2626 enforce, and what are its settings?
Reading the name gives no gather rate for RustServer_2626. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is RustServer_2626 on?
Check: map. Procedural, size 3,000, seed 2011, generated by the game on RustServer_2626. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RustServer_2626?
To join: start Rust, press F1 and type client.connect 160.251.250.29:28015. Or press Launch Rust here and Steam opens the game and connects you.