RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers160.251.236.190:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_18820

Online 160.251.236.190:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 84 SERVER FPS

Server fps

48 h low 52 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,702 ×1000

Entities

48 h range 46,003–48,702 · memory 1,934 MB
1239 ET SINCE RESTART 4D 23H

Uptime

4 days 23 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,470top 34%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory1,934MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:50 UTC24d ago 0 – running 0
Sun 4 Oct, 15:36 UTC25d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_18820?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does RustServer_18820 follow?

The rhythm of RustServer_18820's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 11 hours ago.

Lists and filters

Which tags does RustServer_18820 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from RustServer_18820. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_18820?

Rust Metrics lists featuring RustServer_18820: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RustServer_18820 hold among Rust servers?

Player hours over seven days put RustServer_18820 at #7,470, in the top 34% of all ranked servers.

How full does RustServer_18820 get?

Current headcount on RustServer_18820: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 16:00 UTC, 1 players on average.

Server

What location is RustServer_18820 hosted in?

Reading: location. RustServer_18820 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 160.251.236.190:28015.

What Rust version is RustServer_18820 on?

Reading: RustServer_18820, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_18820 within range?

Check: fps. Average 86 server fps over the last 48 hours, low of 52. Within range. Peak entity count: 48,702. Buildings, deployables and all else included. Check: memory. Peak use was 2,316 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustServer_18820 up, and how often does it stay up?

RustServer_18820 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 23 hours ago. Reading: 81% uptime over the last 7 full days. It was up 136 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does RustServer_18820 enforce, and what are its settings?

Check: gather rate. The name RustServer_18820 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_18820 on?

Check: map. Procedural, size 3,000, seed 2262, generated by the game on RustServer_18820. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto RustServer_18820?

Check: join. Open Rust, press F1, then enter client.connect 160.251.236.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.