RustServer_4158
Offline 160.251.235.82:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:32 UTC16d ago | 1 | – | running | 0 |
| Thu 24 Sep, 10:00 UTC35d ago | 2 | halved by day 1 | 18.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 283/325
- 347/425
- 895/1000
- 49/100
- 942/1000
- 770/800
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustServer_4158?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 14 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does RustServer_4158 wipe?
To tell the rhythm of RustServer_4158, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 23 hours ago.
Lists and filters
How should you read the tags on RustServer_4158?
These are the tags RustServer_4158 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustServer_4158?
On Rust Metrics, RustServer_4158 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does RustServer_4158 sit in the rankings?
Player hours over seven days put RustServer_4158 at #15,400, in the top 69% of all ranked servers.
What player count does RustServer_4158 carry?
RustServer_4158 is not responding; status offline, last seen 8 days 22 hours ago.
Server
Which location does RustServer_4158 run from?
Reading: location. RustServer_4158 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.235.82:28015.
What Rust version is RustServer_4158 on?
Rust network protocol 2634 and build 167584 on Linux is the build RustServer_4158 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustServer_4158, and is it online?
Reading: offline. RustServer_4158 last answered 8 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustServer_4158 configured, and what rules are in force?
Check: gather rate. The name RustServer_4158 does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_4158 on?
From seed 22703, the game generates the procedural map on RustServer_4158. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to RustServer_4158?
To join: start Rust, press F1 and type client.connect 160.251.235.82:28015. Or press Launch Rust here and Steam opens the game and connects you.