RUST METRICSFlight deck · live data
Data live Servers11,886 Players99,275 Populated3,950 Fresh wipes 3 h380 Scan5 min
‹ All servers160.251.235.223:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_1771

Offline 160.251.235.223:28015 checked 32d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,071top 51%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does RustServer_1771 wipe?

To tell the rhythm of RustServer_1771, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 12 hours ago.

Tags

How should you read the tags on RustServer_1771?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from RustServer_1771. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_1771?

These Rust Metrics lists carry RustServer_1771: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does RustServer_1771 sit in the rankings?

Ranking for RustServer_1771: #12,071 on seven-day player hours, top 51% of all ranked servers.

What is the population on RustServer_1771?

Reading for RustServer_1771: offline at this moment; last seen 32 days 1 hours ago.

Server

What location is RustServer_1771 hosted in?

No region comes from RustServer_1771. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.235.223:28015.

What Rust version is RustServer_1771 on?

Rust network protocol 2633 and build 165217 on Linux is the build RustServer_1771 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RustServer_1771, and is it online?

Reading: offline. RustServer_1771 last answered 32 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on RustServer_1771?

Reading the name gives no gather rate for RustServer_1771. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_1771?

Check: map. Procedural, size 3,000, seed 8604, generated by the game on RustServer_1771. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join RustServer_1771?

To join: start Rust, press F1 and type client.connect 160.251.235.223:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.