RustServer_18326
Online 160.251.233.128:28015 checked 12m ago
Server instruments
last reading Fri 02:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 138 · below 20 is lag, below 10 is badEntities
48 h range 44,083–46,520 · memory 2,030 MBUptime
5 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:04 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/250
- 85/200
- 219/250
- 7/100
- 275/325
- 272/275
Quick answers
from the figures on this pageWipe schedule
What happens on RustServer_18326 when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does RustServer_18326 wipe, and when?
Its rhythm cannot be told from the wipes of RustServer_18326 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 13 hours ago the current world was made.
Tag meanings
Which tags does RustServer_18326 carry, and what do they mean?
Tags published by RustServer_18326, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustServer_18326 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_18326: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does RustServer_18326 hold among Rust servers?
Player hours over seven days put RustServer_18326 at #15,270, in the top 69% of all ranked servers.
What is the population on RustServer_18326?
Current headcount on RustServer_18326: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Which location does RustServer_18326 run from?
Reading: location. RustServer_18326 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.233.128:28015.
What Rust version is RustServer_18326 on?
Reading: RustServer_18326, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RustServer_18326?
Reading: 182 server fps on average across the last 48 hours. It never dropped below 138. Peak entity count: 46,520. Buildings, deployables and all else included. Memory peak: 2,271 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RustServer_18326, and is it online?
Check: connection. RustServer_18326 is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does RustServer_18326 enforce, and what are its settings?
Check: gather rate. The name RustServer_18326 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_18326?
Check: map. Procedural, size 3,000, seed 23702, generated by the game on RustServer_18326. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join RustServer_18326?
Press F1 in Rust and enter client.connect 160.251.233.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.