RUST METRICSFlight deck · live data
Data live Servers11,649 Players42,065 Populated2,888 Fresh wipes 3 h106 Scan5 min
‹ All servers160.251.233.128:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_18326

Online 160.251.233.128:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 196 SERVER FPS

Server fps

48 h low 138 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,246 ×1000

Entities

48 h range 44,083–46,520 · memory 2,030 MB
1239 ET SINCE RESTART 5D 04H

Uptime

5 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,270top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory2,030MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:04 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_18326 when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does RustServer_18326 wipe, and when?

Its rhythm cannot be told from the wipes of RustServer_18326 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 13 hours ago the current world was made.

Tag meanings

Which tags does RustServer_18326 carry, and what do they mean?

Tags published by RustServer_18326, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustServer_18326 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_18326: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustServer_18326 hold among Rust servers?

Player hours over seven days put RustServer_18326 at #15,270, in the top 69% of all ranked servers.

What is the population on RustServer_18326?

Current headcount on RustServer_18326: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Which location does RustServer_18326 run from?

Reading: location. RustServer_18326 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 160.251.233.128:28015.

What Rust version is RustServer_18326 on?

Reading: RustServer_18326, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer_18326?

Reading: 182 server fps on average across the last 48 hours. It never dropped below 138. Peak entity count: 46,520. Buildings, deployables and all else included. Memory peak: 2,271 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_18326, and is it online?

Check: connection. RustServer_18326 is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does RustServer_18326 enforce, and what are its settings?

Check: gather rate. The name RustServer_18326 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustServer_18326?

Check: map. Procedural, size 3,000, seed 23702, generated by the game on RustServer_18326. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join RustServer_18326?

Press F1 in Rust and enter client.connect 160.251.233.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.