RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h128 Scan5 min
‹ All servers160.251.231.173:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_23974

Online 160.251.231.173:28015 checked 36m ago

COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 71 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 76,774 ×1000

Entities

48 h range 74,412–77,069 · memory 3,001 MB
1239 ET SINCE RESTART 5D 22H

Uptime

5 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,431top 38%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,001MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:56 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustServer_23974 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does RustServer_23974 wipe?

Its rhythm cannot be told from the wipes of RustServer_23974 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 15 hours ago.

Tags

How should you read the tags on RustServer_23974?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): Slots: 3; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RustServer_23974. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_23974 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_23974 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_23974 hold among Rust servers?

Player hours over seven days put RustServer_23974 at #8,431, in the top 38% of all ranked servers.

How full does RustServer_23974 get?

Current headcount on RustServer_23974: 0 players, 3 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 09:00 UTC, 1 players on average.

Server

What location is RustServer_23974 hosted in?

Reading: location. RustServer_23974 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 160.251.231.173:28015.

What Rust version is RustServer_23974 on?

Reading: RustServer_23974, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustServer_23974?

Over the last 48 hours the average was 82 server fps; the floor was 41. Check: entities. The peak was 77,069, counting buildings, deployables and the rest of the world. Memory peak: 3,206 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustServer_23974, and is it online now?

RustServer_23974 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does RustServer_23974 enforce, and what are its settings?

Check: gather rate. The name RustServer_23974 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_23974?

Size 3,750 and seed 1793755626: the game generates the procedural map on RustServer_23974 from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RustServer_23974?

Check: join. Open Rust, press F1, then enter client.connect 160.251.231.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp3
Max players Slots: 3.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.