RUST METRICSFlight deck · live data
Data live Servers11,810 Players83,965 Populated3,630 Fresh wipes 3 h336 Scan5 min
‹ All servers160.251.205.157:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_19896

Online 160.251.205.157:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 20:00 UTC
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 46 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,749 ×1000

Entities

48 h range 116,589–120,289 · memory 3,287 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average0peak 1
Rank#5,273top 24%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory3,287MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 16:20 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_19896?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does RustServer_19896 follow?

To tell the rhythm of RustServer_19896, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 5 hours ago.

Tag meanings

How should you read the tags on RustServer_19896?

Tags published by RustServer_19896, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_19896?

Rust Metrics lists featuring RustServer_19896: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustServer_19896 hold among Rust servers?

Player hours over seven days put RustServer_19896 at #5,273, in the top 24% of all ranked servers.

How full does RustServer_19896 get?

1 of 1 slots are filled on RustServer_19896 right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.

Server

Where does RustServer_19896 sit?

No region tag on RustServer_19896. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.205.157:28015.

What Rust version is RustServer_19896 on?

Rust network protocol 2635 and build 168909 on Linux is the build RustServer_19896 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustServer_19896?

Check: fps. Average 54 server fps over the last 48 hours, low of 34. Within range. Reading: 120,289 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,880 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RustServer_19896 up, and how often does it stay up?

Check: connection. RustServer_19896 is online at this moment. Reading: uptime. About 30 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.

Map and rules

What rules does RustServer_19896 enforce, and what are its settings?

No gather rate appears in the name: RustServer_19896. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on RustServer_19896?

Size 4,500 and seed 31837: the game generates the procedural map on RustServer_19896 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join RustServer_19896?

To join: start Rust, press F1 and type client.connect 160.251.205.157:28015. Or press Launch Rust here and Steam opens the game and connects you. All slots taken at this moment, so plan for a queue.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.