RUST METRICSFlight deck · live data
Data live Servers11,848 Players93,384 Populated3,880 Fresh wipes 3 h381 Scan5 min
‹ All servers160.251.202.86:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_30332

Online 160.251.202.86:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,951 ×1000

Entities

48 h range 137,626–140,117 · memory 5,439 MB
1239 ET SINCE RESTART 12D 19H

Uptime

12 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory5,439MBat the last reading
REC 1

Players

AveragePeak
0123422:0006:0014:0022:0006:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510022:0006:0014:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:40 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_30332?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 34 hours in.

What wipe timing does RustServer_30332 follow?

To tell the rhythm of RustServer_30332, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 20 hours ago the current world was made.

Tag meanings

How should you read the tags on RustServer_30332?

These are the tags RustServer_30332 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_30332 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_30332 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RustServer_30332 hold among Rust servers?

Player hours over seven days put RustServer_30332 at #15,344, in the top 69% of all ranked servers.

How full does RustServer_30332 get?

0 of 20 slots are filled on RustServer_30332 right now. Check: player average. 0 over the last seven days.

Operator and location

Which location does RustServer_30332 run from?

Reading: location. RustServer_30332 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.202.86:28015.

What Rust version is RustServer_30332 on?

Rust network protocol 2634 and build 167781 on Linux is the build RustServer_30332 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RustServer_30332?

Over the last 48 hours the average was 71 server fps; the floor was 49. Check: entities. The peak was 140,117, counting buildings, deployables and the rest of the world. Memory peak: 5,587 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_30332, and is it online?

RustServer_30332 reports online. Status: normal. Reading: uptime. About 12 days 19 hours ago it restarted, on its own count. Reading: 88% uptime over the last 7 full days. It was up 147 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is RustServer_30332 configured, and what rules are in force?

No gather rate appears in the name: RustServer_30332. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_30332 on?

Size 5,000 and seed 17762077: the game generates the procedural map on RustServer_30332 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join RustServer_30332?

To join: start Rust, press F1 and type client.connect 160.251.202.86:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.