RustServer_25327
Offline 160.251.200.24:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/200
- 24/200
- 12/200
- 9/150
- 42/200
- 5/100
Quick answers
from the figures on this pageReset cycle
When does RustServer_25327 wipe?
Its rhythm cannot be told from the wipes of RustServer_25327 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 12 hours ago.
Lists and filters
How should you read the tags on RustServer_25327?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from RustServer_25327. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustServer_25327?
These Rust Metrics lists carry RustServer_25327: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Occupancy
What position does RustServer_25327 hold among Rust servers?
Player hours over seven days put RustServer_25327 at #15,958, in the top 70% of all ranked servers.
How full does RustServer_25327 get?
Status for RustServer_25327: offline. Last seen 26 days 12 hours ago.
Server
Which location does RustServer_25327 run from?
No region tag on RustServer_25327. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.200.24:28015.
What Rust version is RustServer_25327 on?
Rust network protocol 2634 and build 166652 on Linux is the build RustServer_25327 runs. Matching protocol is required to join. Let Steam update your game.
Is RustServer_25327 up, and how often does it stay up?
Reading: offline. RustServer_25327 last answered 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
How is RustServer_25327 configured, and what rules are in force?
No gather rate appears in the name: RustServer_25327. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_25327 on?
Check: map. Procedural, generated by the game, on RustServer_25327.
Join
What do you do to join RustServer_25327?
Check: join. Open Rust, press F1, then enter client.connect 160.251.200.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.