RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers160.251.200.24:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_25327

Offline 160.251.200.24:28015 checked 26d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,958top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RustServer_25327 wipe?

Its rhythm cannot be told from the wipes of RustServer_25327 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 12 hours ago.

Lists and filters

How should you read the tags on RustServer_25327?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from RustServer_25327. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show RustServer_25327?

These Rust Metrics lists carry RustServer_25327: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

What position does RustServer_25327 hold among Rust servers?

Player hours over seven days put RustServer_25327 at #15,958, in the top 70% of all ranked servers.

How full does RustServer_25327 get?

Status for RustServer_25327: offline. Last seen 26 days 12 hours ago.

Server

Which location does RustServer_25327 run from?

No region tag on RustServer_25327. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.200.24:28015.

What Rust version is RustServer_25327 on?

Rust network protocol 2634 and build 166652 on Linux is the build RustServer_25327 runs. Matching protocol is required to join. Let Steam update your game.

Is RustServer_25327 up, and how often does it stay up?

Reading: offline. RustServer_25327 last answered 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is RustServer_25327 configured, and what rules are in force?

No gather rate appears in the name: RustServer_25327. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_25327 on?

Check: map. Procedural, generated by the game, on RustServer_25327.

Join

What do you do to join RustServer_25327?

Check: join. Open Rust, press F1, then enter client.connect 160.251.200.24:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.