RustServer_12946
Offline 160.251.197.102:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:24 UTC27d ago | 1 | – | running | 0 |
| Tue 22 Sep, 14:39 UTC37d ago | 1 | halved by day 2 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/250
- 115/200
- 397/450
- 21/100
- 476/525
- 362/425
Quick answers
from the figures on this pageReset cycle
What happens on RustServer_12946 when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 17 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.
How often does RustServer_12946 wipe, and when?
To tell the rhythm of RustServer_12946, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 10 hours ago.
Lists and filters
Which tags does RustServer_12946 carry, and what do they mean?
Tags published by RustServer_12946, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustServer_12946?
Rust Metrics lists featuring RustServer_12946: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustServer_12946 hold among Rust servers?
Ranking for RustServer_12946: #15,568 on seven-day player hours, top 71% of all ranked servers.
What is the population on RustServer_12946?
Status for RustServer_12946: offline. Last seen 17 days 17 hours ago.
Server details
Where does RustServer_12946 sit?
No region tag on RustServer_12946. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.251.197.102:28015.
What Rust version is RustServer_12946 on?
Reading: RustServer_12946, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RustServer_12946, and is it online?
Reading: offline. RustServer_12946 last answered 17 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on RustServer_12946?
No gather rate appears in the name: RustServer_12946. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_12946 on?
Check: map. Procedural, size 3,500, seed 1862422565, generated by the game on RustServer_12946. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join RustServer_12946?
Press F1 in Rust and enter client.connect 160.251.197.102:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.