RUST METRICSFlight deck · live data
Data live Servers11,801 Players69,381 Populated3,608 Fresh wipes 3 h186 Scan5 min
‹ All servers160.251.175.249:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_847

Online 160.251.175.249:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 56 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,765 ×1000

Entities

48 h range 94,802–97,194 · memory 3,292 MB
1239 ET SINCE RESTART 6D 13H

Uptime

6 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,326top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory3,292MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:32 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_847?

An average of 1 players came at the busiest on its recent wipes. 18 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does RustServer_847 follow?

Its rhythm cannot be told from the wipes of RustServer_847 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days ago.

Tag meanings

How should you read the tags on RustServer_847?

These are the tags RustServer_847 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_847?

These Rust Metrics lists carry RustServer_847: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_847 hold among Rust servers?

Player hours over seven days put RustServer_847 at #15,326, in the top 69% of all ranked servers.

What player count does RustServer_847 carry?

Current headcount on RustServer_847: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Where does RustServer_847 sit?

No region comes from RustServer_847. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 160.251.175.249:28015.

What Rust version is RustServer_847 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_847. Check: protocol. To join, your game must match; Steam handles the update.

How does RustServer_847 perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 41. Check: entities. The peak was 97,194, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,292 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustServer_847, and is it online now?

Reading: online. RustServer_847 answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RustServer_847?

Reading the name gives no gather rate for RustServer_847. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is RustServer_847 on?

Size 4,000 and seed 482920672: the game generates the procedural map on RustServer_847 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto RustServer_847?

To join: start Rust, press F1 and type client.connect 160.251.175.249:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.