RUST METRICSFlight deck · live data
Data live Servers11,855 Players100,368 Populated3,884 Fresh wipes 3 h533 Scan5 min
‹ All servers160.251.175.229:28015
Online Full Queue Fresh wipe Wipe due No query

OKAWAServer_JP_PvE

Online 160.251.175.229:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 40 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 188,921 ×1000

Entities

48 h range 187,111–192,823 · memory 5,613 MB
1239 ET SINCE RESTART 5D 20H

Uptime

5 days 20 hours since its last restart, at the last reading
7-day average5peak 17
Rank#1,330top 6%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory5,613MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak45players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 44 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:17 UTC27d ago 46 – running 30
Thu 1 Oct, 23:05 UTC FW27d ago 44 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on OKAWAServer_JP_PvE?

An average of 45 players came at the busiest on its recent wipes. 44 hours after the wipe, the crowd peaked on the latest wipe.

When does OKAWAServer_JP_PvE wipe?

To tell the rhythm of OKAWAServer_JP_PvE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 8 hours ago the current world was made.

Lists and filters

How should you read the tags on OKAWAServer_JP_PvE?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from OKAWAServer_JP_PvE. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does OKAWAServer_JP_PvE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry OKAWAServer_JP_PvE: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does OKAWAServer_JP_PvE sit in the rankings?

Player hours over seven days put OKAWAServer_JP_PvE at #1,330, in the top 6% of all ranked servers.

What is the population on OKAWAServer_JP_PvE?

Current headcount on OKAWAServer_JP_PvE: 2 players, 100 slots available. Seven-day check: 5 players on average. Peak reading: 17. Average at the busiest hour was 12 players, at 14:00 UTC over the last 48 hours.

Server details

Where does OKAWAServer_JP_PvE sit?

Reading: location. OKAWAServer_JP_PvE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 160.251.175.229:28015.

What Rust version is OKAWAServer_JP_PvE on?

Rust network protocol 2635 and build 168909 on Linux is the build OKAWAServer_JP_PvE runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for OKAWAServer_JP_PvE?

Check: fps. Average 38 server fps over the last 48 hours, low of 28. Within range. Peak entity count: 192,823. Buildings, deployables and all else included. Memory peak: 6,964 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on OKAWAServer_JP_PvE, and is it online?

Reading: online. OKAWAServer_JP_PvE answers right now. By its reported uptime, the last restart was roughly 5 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is OKAWAServer_JP_PvE configured, and what rules are in force?

Check: gather rate. The name OKAWAServer_JP_PvE does not state one. Group size, maximum: 16 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on OKAWAServer_JP_PvE?

Size 4,500 and seed 4180011: the game generates the procedural map on OKAWAServer_JP_PvE from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join OKAWAServer_JP_PvE?

Check: join. Open Rust, press F1, then enter client.connect 160.251.175.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/mRc2TvcSsA.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts16
Group limit Team cap: 16.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.