RustServer_570
Offline 160.251.174.60:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:03 UTC27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/625
- 413/450
- 78/250
- 74/250
- 54/100
- 188/225
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustServer_570?
At their busiest, its recent wipes drew 5 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
When does RustServer_570 wipe?
To tell the rhythm of RustServer_570, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 22 hours ago.
Tags
How should you read the tags on RustServer_570?
Tags published by RustServer_570, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_570 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_570: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does RustServer_570 sit in the rankings?
Player hours over seven days put RustServer_570 at #15,326, in the top 69% of all ranked servers.
How full does RustServer_570 get?
Reading for RustServer_570: offline at this moment; last seen 5 days 16 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is RustServer_570 hosted in?
Reading: location. RustServer_570 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.251.174.60:28015.
What Rust version is RustServer_570 on?
Rust network protocol 2635 and build 168909 on Linux is the build RustServer_570 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is RustServer_570, and is it online now?
Check: connection. RustServer_570 is offline at this moment. Last contact was 5 days 16 hours ago. Uptime for the last 7 full days: 46 of 168 hours, or 27%. The first sighting on Rust Metrics was 22 September 2026.
Rules and settings
What rules does RustServer_570 enforce, and what are its settings?
Check: gather rate. The name RustServer_570 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustServer_570 on?
From seed 16532, the game generates the procedural map on RustServer_570. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RustServer_570?
To join: start Rust, press F1 and type client.connect 160.251.174.60:28015. Or press Launch Rust here and Steam opens the game and connects you.