RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers160.251.173.132:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_9453

Online 160.251.173.132:28015 checked 19m ago

COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 65 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,851 ×1000

Entities

48 h range 79,759–82,135 · memory 2,792 MB
1239 ET SINCE RESTART 6D 01H

Uptime

6 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,197top 37%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory2,792MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 08:46 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RustServer_9453 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does RustServer_9453 wipe?

To tell the rhythm of RustServer_9453, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 16 hours ago.

Tags

How should you read the tags on RustServer_9453?

These are the tags RustServer_9453 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_9453?

These Rust Metrics lists carry RustServer_9453: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does RustServer_9453 hold among Rust servers?

Ranking for RustServer_9453: #8,197 on seven-day player hours, top 37% of all ranked servers.

What player count does RustServer_9453 carry?

Current headcount on RustServer_9453: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.

Server

Which location does RustServer_9453 run from?

No region tag on RustServer_9453. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 160.251.173.132:28015.

What Rust version is RustServer_9453 on?

Rust network protocol 2635 and build 168909 on Linux is the build RustServer_9453 runs. Matching protocol is required to join. Let Steam update your game.

How does RustServer_9453 perform?

Over the last 48 hours the average was 65 server fps; the floor was 45. Reading: 82,135 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,249 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustServer_9453, and is it online now?

Check: connection. RustServer_9453 is online at this moment. By its reported uptime, the last restart was roughly 6 days 1 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does RustServer_9453 enforce, and what are its settings?

Check: gather rate. The name RustServer_9453 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is RustServer_9453 on?

Size 3,750 and seed 1339647485: the game generates the procedural map on RustServer_9453 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto RustServer_9453?

Press F1 in Rust and enter client.connect 160.251.173.132:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.