RustServer_26993
Offline 160.251.170.137:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 70/250
- 93/200
- 202/250
- 6/100
- 248/250
- 393/375
Quick answers
from the figures on this pageReset cycle
How often does RustServer_26993 wipe, and when?
To tell the rhythm of RustServer_26993, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 19 hours ago.
Tags
Which tags does RustServer_26993 carry, and what do they mean?
These are the tags RustServer_26993 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustServer_26993 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_26993: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does RustServer_26993 hold among Rust servers?
Player hours over seven days put RustServer_26993 at #15,841, in the top 72% of all ranked servers.
What player count does RustServer_26993 carry?
RustServer_26993 is not responding; status offline, last seen 19 days 7 hours ago.
Server
Which location does RustServer_26993 run from?
No region comes from RustServer_26993. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.170.137:28015.
What Rust version is RustServer_26993 on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by RustServer_26993. Matching protocol is required to join. Let Steam update your game.
How reliable is RustServer_26993, and is it online now?
Check: connection. RustServer_26993 is offline at this moment. Last contact was 19 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does RustServer_26993 enforce, and what are its settings?
No gather rate appears in the name: RustServer_26993. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_26993?
From seed 21056, the game generates the procedural map on RustServer_26993. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to RustServer_26993?
To join: start Rust, press F1 and type client.connect 160.251.170.137:28015. Or press Launch Rust here and Steam opens the game and connects you.