RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,385 Populated2,850 Fresh wipes 3 h134 Scan5 min
‹ All servers160.251.170.137:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_26993

Offline 160.251.170.137:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,841top 72%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustServer_26993 wipe, and when?

To tell the rhythm of RustServer_26993, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 19 hours ago.

Tags

Which tags does RustServer_26993 carry, and what do they mean?

These are the tags RustServer_26993 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_26993 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_26993: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does RustServer_26993 hold among Rust servers?

Player hours over seven days put RustServer_26993 at #15,841, in the top 72% of all ranked servers.

What player count does RustServer_26993 carry?

RustServer_26993 is not responding; status offline, last seen 19 days 7 hours ago.

Server

Which location does RustServer_26993 run from?

No region comes from RustServer_26993. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 160.251.170.137:28015.

What Rust version is RustServer_26993 on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by RustServer_26993. Matching protocol is required to join. Let Steam update your game.

How reliable is RustServer_26993, and is it online now?

Check: connection. RustServer_26993 is offline at this moment. Last contact was 19 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does RustServer_26993 enforce, and what are its settings?

No gather rate appears in the name: RustServer_26993. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustServer_26993?

From seed 21056, the game generates the procedural map on RustServer_26993. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to RustServer_26993?

To join: start Rust, press F1 and type client.connect 160.251.170.137:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.