RUST METRICSFlight deck · live data
Data live Servers11,615 Players36,116 Populated2,895 Fresh wipes 3 h67 Scan5 min
‹ All servers160.251.166.81:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_18392

Online 160.251.166.81:28015 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 62 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,636 ×1000

Entities

48 h range 81,310–83,882 · memory 2,580 MB
1239 ET SINCE RESTART 5D 07H

Uptime

5 days 7 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,524top 34%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory2,580MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:25 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustServer_18392 when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustServer_18392 wipe, and when?

To tell the rhythm of RustServer_18392, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 18 hours ago.

Tag meanings

How should you read the tags on RustServer_18392?

These are the tags RustServer_18392 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_18392 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustServer_18392: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does RustServer_18392 hold among Rust servers?

Ranking for RustServer_18392: #7,524 on seven-day player hours, top 34% of all ranked servers.

How full does RustServer_18392 get?

0 of 30 slots are filled on RustServer_18392 right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 11:00 UTC, averaging 0 players at that hour.

Server details

What location is RustServer_18392 hosted in?

No region tag on RustServer_18392. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 160.251.166.81:28015.

What Rust version is RustServer_18392 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_18392. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustServer_18392?

Check: fps. Average 64 server fps over the last 48 hours, low of 44. Within range. Peak entity count: 83,882. Buildings, deployables and all else included. Check: memory. Peak use was 2,972 MB. Expect lag when fps falls and entities climb.

How reliable is RustServer_18392, and is it online now?

Check: connection. RustServer_18392 is online at this moment. By its reported uptime, the last restart was roughly 5 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is RustServer_18392 configured, and what rules are in force?

No gather rate appears in the name: RustServer_18392. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is RustServer_18392 on?

Check: map. Procedural, size 3,750, seed 932342999, generated by the game on RustServer_18392. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RustServer_18392?

To join: start Rust, press F1 and type client.connect 160.251.166.81:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.