RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers160.251.138.86:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_Private Server

Online 160.251.138.86:28015 checked 6m ago

COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,945 ×1000

Entities

48 h range 66,444–69,080 · memory 3,051 MB
1239 ET SINCE RESTART 11D 03H

Uptime

11 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory3,051MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 07:01 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustServer_Private Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does RustServer_Private Server wipe, and when?

Its rhythm cannot be told from the wipes of RustServer_Private Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 5 hours ago.

Tags

Which tags does RustServer_Private Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from RustServer_Private Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustServer_Private Server?

On Rust Metrics, RustServer_Private Server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does RustServer_Private Server sit in the rankings?

Player hours over seven days put RustServer_Private Server at #15,318, in the top 69% of all ranked servers.

What is the population on RustServer_Private Server?

Current headcount on RustServer_Private Server: 0 players, 1 slots available. Seven-day reading: 0 players on average.

Operator and location

What location is RustServer_Private Server hosted in?

No region tag on RustServer_Private Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 160.251.138.86:28015.

What Rust version is RustServer_Private Server on?

Reading: RustServer_Private Server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_Private Server within range?

Over the last 48 hours the average was 74 server fps; the floor was 55. Check: entities. The peak was 69,080, counting buildings, deployables and the rest of the world. Memory peak: 3,648 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_Private Server, and is it online?

RustServer_Private Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 days 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is RustServer_Private Server configured, and what rules are in force?

Check: gather rate. The name RustServer_Private Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is RustServer_Private Server on?

Size 3,500 and seed 1493574022: the game generates the procedural map on RustServer_Private Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join RustServer_Private Server?

To join: start Rust, press F1 and type client.connect 160.251.138.86:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.