My
Offline 160.238.125.196:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 372/425
- 458/500
- 988/1000
- 59/100
- 992/1000
- 30/250
Quick answers
from the figures on this pageWipe timing
When does My wipe?
Its rhythm cannot be told from the wipes of My on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 5 hours ago.
Tag meanings
How should you read the tags on My?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from My. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My?
Rust Metrics lists featuring My: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does My hold among Rust servers?
Ranking for My: #14,437 on seven-day player hours, top 63% of all ranked servers.
What is the population on My?
My is not responding; status offline, last seen 37 days ago.
Operator and location
Where does My sit?
Reading: location. My gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 160.238.125.196:28015.
What Rust version is My on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by My. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My, and is it online?
Check: connection. My is offline at this moment. Last contact was 37 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Map and rules
How is My configured, and what rules are in force?
No gather rate appears in the name: My. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My?
Check: map. Procedural, generated by the game, on My.
Join
What do you do to join My?
To join: start Rust, press F1 and type client.connect 160.238.125.196:28015. Or press Launch Rust here and Steam opens the game and connects you.