RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers160.202.165.14:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,829 ×1000

Entities

48 h range 110,406–114,099 · memory 2,759 MB
1239 ET SINCE RESTART 3D 13H

Uptime

3 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe261d agono schedule published
Next wipe–no wipe seen yet
Memory2,759MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Rust Streamline Test Server wipe?

The rhythm of Rust Streamline Test Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 261 days 7 hours ago.

Tag meanings

Which tags does Rust Streamline Test Server carry, and what do they mean?

Tags published by Rust Streamline Test Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2621 (Protocol): Your game must run protocol 2621 to get in; cs142893 (Build): Build 142893; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rca1 (Region code): The code for this server's region is ca1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Streamline Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Streamline Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Streamline Test Server hold among Rust servers?

Ranking for Rust Streamline Test Server: #15,318 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Streamline Test Server get?

0 of 200 slots are filled on Rust Streamline Test Server right now. A seven-day average of 0 players is the reading.

Server

What location is Rust Streamline Test Server hosted in?

No region comes from Rust Streamline Test Server, and its region code is ca1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 160.202.165.14:28015.

What Rust version is Rust Streamline Test Server on?

Version check: Rust network protocol 2621 and build 142893 on Windows, run by Rust Streamline Test Server. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust Streamline Test Server?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Reading: 114,099 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,904 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rust Streamline Test Server up, and how often does it stay up?

Check: connection. Rust Streamline Test Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does Rust Streamline Test Server enforce, and what are its settings?

No gather rate appears in the name: Rust Streamline Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Streamline Test Server on?

Size 3,500 and seed 6738: the game generates the procedural map on Rust Streamline Test Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rust Streamline Test Server?

To join: start Rust, press F1 and type client.connect 160.202.165.14:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2621
Protocol Your game must run protocol 2621 to get in.
cs142893
Build Build 142893.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rca1
Region code The code for this server's region is ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.