RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers159.26.118.30:28015
Offline Full Queue Fresh wipe Wipe due No query

sneedland.shinonomelabs.net

Offline 159.26.118.30:28015 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,432top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does sneedland.shinonomelabs.net wipe, and when?

The rhythm of sneedland.shinonomelabs.net's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on sneedland.shinonomelabs.net?

These are the tags sneedland.shinonomelabs.net publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does sneedland.shinonomelabs.net appear in Rust Metrics lists and filters?

Rust Metrics lists featuring sneedland.shinonomelabs.net: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does sneedland.shinonomelabs.net sit in the rankings?

Ranking for sneedland.shinonomelabs.net: #15,432 on seven-day player hours, top 69% of all ranked servers.

What player count does sneedland.shinonomelabs.net carry?

Status for sneedland.shinonomelabs.net: offline. Last seen 7 days 9 hours ago. Check: player average. 0 over the last seven days.

Server

What location is sneedland.shinonomelabs.net hosted in?

Reading: location. sneedland.shinonomelabs.net gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 159.26.118.30:28015.

What Rust version is sneedland.shinonomelabs.net on?

Reading: sneedland.shinonomelabs.net, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is sneedland.shinonomelabs.net up, and how often does it stay up?

sneedland.shinonomelabs.net reports offline. The last reading came 7 days 9 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.

Rules and settings

What rules does sneedland.shinonomelabs.net enforce, and what are its settings?

No gather rate appears in the name: sneedland.shinonomelabs.net. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

What map is sneedland.shinonomelabs.net on?

The game generates a procedural map for sneedland.shinonomelabs.net.

Connection

How can you get onto sneedland.shinonomelabs.net?

Check: join. Open Rust, press F1, then enter client.connect 159.26.118.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.