RUST METRICSFlight deck · live data
Data live Servers11,643 Players37,948 Populated2,905 Fresh wipes 3 h68 Scan5 min
‹ All servers159.26.112.22:28015
Offline Full Queue Fresh wipe Wipe due No query

THORNBLOOM Local Skin Lab

Offline 159.26.112.22:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,516no region published
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does THORNBLOOM Local Skin Lab wipe, and when?

Its rhythm cannot be told from the wipes of THORNBLOOM Local Skin Lab on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 15 hours ago.

Tags

How should you read the tags on THORNBLOOM Local Skin Lab?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from THORNBLOOM Local Skin Lab. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show THORNBLOOM Local Skin Lab?

On Rust Metrics, THORNBLOOM Local Skin Lab sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does THORNBLOOM Local Skin Lab sit in the rankings?

Player hours over seven days put THORNBLOOM Local Skin Lab at #15,516, in the top – of all ranked servers.

What player count does THORNBLOOM Local Skin Lab carry?

THORNBLOOM Local Skin Lab is not responding; status offline, last seen 37 days 15 hours ago.

Operator and location

Which location does THORNBLOOM Local Skin Lab run from?

No region tag on THORNBLOOM Local Skin Lab. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 159.26.112.22:28015.

What Rust version is THORNBLOOM Local Skin Lab on?

Rust network protocol 2633 and build 164530 on Windows is the build THORNBLOOM Local Skin Lab runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on THORNBLOOM Local Skin Lab, and is it online?

THORNBLOOM Local Skin Lab reports offline. The last reading came 37 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.

Map and rules

What rules does THORNBLOOM Local Skin Lab enforce, and what are its settings?

Reading the name gives no gather rate for THORNBLOOM Local Skin Lab. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on THORNBLOOM Local Skin Lab?

Check: map. Procedural, generated by the game, on THORNBLOOM Local Skin Lab.

How to join

How do you connect to THORNBLOOM Local Skin Lab?

To join: start Rust, press F1 and type client.connect 159.26.112.22:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.