SAC smoke test
Offline 159.250.33.110:28030 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 575/625
- 413/450
- 78/250
- 74/250
- 54/100
- 188/225
Quick answers
from the figures on this pageReset cycle
How often does SAC smoke test wipe, and when?
The rhythm of SAC smoke test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 41 days 14 hours ago.
Tag meanings
How should you read the tags on SAC smoke test?
Tags published by SAC smoke test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Match the game version: protocol 2623 is required; cs147942 (Build): Build 147942; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus4 (Region code): The code for this server's region is us4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SAC smoke test appear in Rust Metrics lists and filters?
On Rust Metrics, SAC smoke test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does SAC smoke test sit in the rankings?
Ranking for SAC smoke test: #15,413 on seven-day player hours, top – of all ranked servers.
What player count does SAC smoke test carry?
Reading for SAC smoke test: offline at this moment; last seen 41 days 14 hours ago.
Server
What location is SAC smoke test hosted in?
No region comes from SAC smoke test, and its region code is us4. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 159.250.33.110:28030.
What Rust version is SAC smoke test on?
Version check: Rust network protocol 2623 and build 147942 on Windows, run by SAC smoke test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SAC smoke test, and is it online now?
Check: connection. SAC smoke test is offline at this moment. Last contact was 41 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
What settings and rules apply on SAC smoke test?
Check: gather rate. The name SAC smoke test does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is SAC smoke test on?
The game generates a procedural map for SAC smoke test.
Join
How do you connect to SAC smoke test?
To join: start Rust, press F1 and type client.connect 159.250.33.110:28030. Or press Launch Rust here and Steam opens the game and connects you.