RUST METRICSFlight deck · live data
Data live Servers11,707 Players53,453 Populated3,353 Fresh wipes 3 h134 Scan5 min
‹ All servers159.250.24.104:28034
Offline Full Queue Fresh wipe Wipe due No query

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28034 checked 28d ago

monthly wipes
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,533top 61% · #1562 in NA
Last wipe28d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 18hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 12:17 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on GRIMMZONE Test Server PVE?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does GRIMMZONE Test Server PVE wipe?

With the force wipe, once a month, GRIMMZONE Test Server PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 11 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does GRIMMZONE Test Server PVE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166165 (Build): The server runs game build 166165; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; NA (North America): Its browser listing: North America from GRIMMZONE Test Server PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does GRIMMZONE Test Server PVE appear in Rust Metrics lists and filters?

On Rust Metrics, GRIMMZONE Test Server PVE sits in these lists: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does GRIMMZONE Test Server PVE hold among Rust servers?

Ranked by seven-day player hours, GRIMMZONE Test Server PVE sits at #14,533 and #1,562 in North America, inside the top 61%.

How full does GRIMMZONE Test Server PVE get?

Reading for GRIMMZONE Test Server PVE: offline at this moment; last seen 28 days 10 hours ago.

Server details

Which location does GRIMMZONE Test Server PVE run from?

Its NA tag places GRIMMZONE Test Server PVE in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 159.250.24.104:28034.

What Rust version is GRIMMZONE Test Server PVE on?

Reading: GRIMMZONE Test Server PVE, Rust network protocol 2634 and build 166165, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is GRIMMZONE Test Server PVE, and is it online now?

Reading: offline. GRIMMZONE Test Server PVE last answered 28 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

How is GRIMMZONE Test Server PVE configured, and what rules are in force?

Reading the name gives no gather rate for GRIMMZONE Test Server PVE. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is GRIMMZONE Test Server PVE on?

Check: map. Procedural, generated by the game, on GRIMMZONE Test Server PVE.

Join

How can you get onto GRIMMZONE Test Server PVE?

Check: join. Open Rust, press F1, then enter client.connect 159.250.24.104:28034. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166165,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166165
Build The server runs game build 166165.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.